Animations from uBiCrAy(Update from 16.05.2010)

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Total votes : 16

Re: Animations from uBiCrAy(Edited in 07.07.09)

Postby Nate on Tue Jul 07, 2009 1:27 pm

The walking was good, but like hoboapple said, could use touching up. The one part that could be better is the jump. Maybe a little more eased, or a bit faster.
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Re: Animations from uBiCrAy(Edited in 07.07.09)

Postby uBiCrAy on Thu Jul 09, 2009 4:11 am

naynay521 wrote:The walking was good.

Hoboapple wrote:
The walking was okay.

Thanks for your posts.Yeah,learning how to walk like this took my 3 hours.but this can be better.I will work on myself
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Re: Animations from uBiCrAy(Edited in 07.07.09)

Postby Draketron on Thu Jul 09, 2009 9:24 am

i think its pretty good....just work on the basics like everyone else.....easing, less siffness(do those mean the same)...and realism
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Re: Animations from uBiCrAy(Update from 16.05.2010)

Postby uBiCrAy on Sat May 15, 2010 11:49 pm

BUMP!
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Re: Animations from uBiCrAy(Update from 16.05.2010)

Postby Dominator on Sun May 16, 2010 3:12 am

You seem pretty good for your firs anims.
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Re: Animations from uBiCrAy(Update from 16.05.2010)

Postby Haidra on Sun May 16, 2010 10:51 am

Your newest one was kinda shaky and un-eased. You should check out this tutorial to help you get better.
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Re: Animations from uBiCrAy(Update from 16.05.2010)

Postby kinkinkijkin on Sun May 16, 2010 11:15 am

They all contain un-realistic physics. Like throwing a guy THAT far by falling down? Hitting a guy with a sword and the sword going up, then falling?

NOTE: Sounding like a critic was not meant to happen. It's just that un-realistic physics can be good when mixed properly with realistic physics. You just use too much un-realistic stuff.
Last edited by kinkinkijkin on Sun May 16, 2010 11:35 am, edited 1 time in total.
I've moved on from trying to make programs, to actually making some catchy music. I still do some anims and art here and there, but mostly I track and bug my mom for a drumset.
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Re: Animations from uBiCrAy(Update from 16.05.2010)

Postby Hoboapple on Sun May 16, 2010 11:21 am

Pretty stiff, but you're getting better!
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Re: Animations from uBiCrAy(Update from 16.05.2010)

Postby uBiCrAy on Sun May 16, 2010 12:04 pm

Hoboapple wrote:
Pretty stiff, but you're getting better!



kinkinkijkin wrote:They all contain un-realistic physics. Like throwing a guy THAT far by falling down? Hitting a guy with a sword and the sword going up, then falling?

NOTE: Sounding like a critic was not meant to happen. It's just that un-realistic physics can be good when mixed properly with realistic physics. You just use too much un-realistic stuff.



Hydra wrote:Your newest one was kinda shaky and un-eased. You should check out this tutorial to help you get better.


hmpf....I have to work'n'work on myself.
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Re: Animations from uBiCrAy(Update from 16.05.2010)

Postby kinkinkijkin on Sun May 16, 2010 12:08 pm

Wow, by the way you quoted me, it seems like you took it critically when I told you not to, because it wasn't meant to be critical. My ABSOLUTE ONLY problem with your animations is the over-use of unrealistic physics.
I've moved on from trying to make programs, to actually making some catchy music. I still do some anims and art here and there, but mostly I track and bug my mom for a drumset.
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